This resulted in far less predictable game play that required an element of skill in addition to strategy, and would spawn a total of four arcade sequels by 1995.Ĭompared to many early arcade hits, Galaxian took a long time before it appeared on the home scene. Galaxian expanded on Space Invaders by allowing aliens to break away from the formation and go on bombing runs directed at the player. All color arcade games prior to Galaxian faked the color by applying colored strips to the screen of a black and white display. Galaxian is officially the first video arcade game to produce true RGB color. It was the first game from Namco to run on a Zilog Z80 processor. And so in 1979, Galaxian arrived, and succeeded in stealing away some of the yen from Space Invaders thanks to its improvement in color technology and increased complexity. They decided that not only could they make a Space Invaders-type game, they could expand and improve upon the formula.
Meanwhile, the manufacturing company known as Namco was experiencing their own success distributing arcade machines. In 1978, Japan's 100-yen coins were diverted away from the usual pachinko parlors to a little phenomenon known as Space Invaders.