Players can be healed and revived at these locations, as well as purchase medical supplies and life insurance. The implementation of clinics at GrimHex and Rest Stops, and hospitals at New Babbage and Orison. New missions focusing around FPS combat, including assault missions and defend missions targeting or defending critical objectivesĪdded the Origin 400i multicrew explorer and Crusader A2 Hercules military bomber to the game. All inventory items are tracked with the new NikNax app in MobiGlas This utilizes the new iCache for persistence wherever players travel. Players now physically store weapons, gadgets, consumables, healing items, and more on their person and in vehicles via backpacks, pockets, and containers.
Implementation of dynamically generated item crates on planetary surfaces and landing zones Working clinics are locations where players can be healed, as well as purchase medical supplies and life insurance. New healing mechanics include new mechanics for injury, downed states, healing tools, drugs and hospitals/clinics. Star Citizen Alpha 3.15.0 is a major Star Citizen update, bringing in an updated healing system, a completely physicalized inventory system, and loot generation.Īddition of new Death and Healing mechanicsĭeath now brings major consequences, including dropping all items/armor and requiring Regeneration at the nearest hospital or clinic.